It's been well documented how many features were missing when FCPX was initially released. Apple has done a decent job of adding many features back that editors clamored for before they would remotely consider using X.
But Apple has still left many holes it expects third party developers to fill. It's possible Apple will eventually replace or modify features that editors live by in broadcast or feature environments. There's no telling really. I have a hunch that, from here forward, Apple will continue to let developers take on the features that either a) Apple still deems part of the "old workflow" or b) that Apple would like to have us think FCPX can take care of itself (a good example of this is color correction. FCPX's color correction tools aren't bad, but I wouldn't necessarily grade a feature with them).
Before launching into a feature film with X, we needed to determine we could take our edit to the next two stages of the post-production workflow: Export for a professional color correct and export our sound to Avid Pro Tools for a professional sound mix.
The first question was answered fairly quickly: Da Vinci Resolve can import FCPX's new XML file format natively. I've read in forums that there are have been a few issues that have come up for folks that have utilized this workflow, but that overall its fairly smooth.
Less straightforward is how to get your sound to Pro Tools. In FCP7, the editor would (ideally) organize the soundscape by placing different sound elements in designated track assignments. Then you would export directly out of FCP7 to OMF. Sometimes if a feature's soundscape is complex, it would require several, well-labeled OMFs to get the job done.
You can't export OMFs out of FCPX. Not without a little help.
Showing posts with label final cut pro 7. Show all posts
Showing posts with label final cut pro 7. Show all posts
Tuesday, October 29, 2013
Assembling Your 3rd Party Tool Belt: Two Key Questions
Labels:
da vinci resolve,
documentary,
fcpx,
feature film,
final cut pro 7,
final cut pro x,
pro tools,
third party apps,
x2pro
Saturday, October 26, 2013
The decision to go X
For the music documentary I'm editing in FCPX, I was introduced to the director Jesse Lyda by producer Jason Wehling. Jason and I have known each other for a few years now and had worked together on a previous project, but this was the first time I met Jesse. We hit it off and shortly afterward I was hired.
Jesse left the decision for which NLE to cut with up to us, but he did say that he had already bought a copy of X. I don't know how aware he was of the backlash against it at the time, but Jason and I were.
When Jason asked me what I thought of working in X, I lit up. "You're probably the only producer in town right now crazy enough to consider it," I told him.
We had to weigh the pros and cons carefully. I told him about my experience working with FCPX on a short profile I made about one of my film students. This video was something I made on my own specifically to see if I could adjust to X's new ways of working.
Jesse left the decision for which NLE to cut with up to us, but he did say that he had already bought a copy of X. I don't know how aware he was of the backlash against it at the time, but Jason and I were.
When Jason asked me what I thought of working in X, I lit up. "You're probably the only producer in town right now crazy enough to consider it," I told him.
We had to weigh the pros and cons carefully. I told him about my experience working with FCPX on a short profile I made about one of my film students. This video was something I made on my own specifically to see if I could adjust to X's new ways of working.
Labels:
documentary,
editing,
fcpx,
final cut pro 7,
final cut pro x,
independent film,
jason wehling,
jesse lyda
Monday, October 21, 2013
Lost In Transition: Key Differences Between 7 and X - Part 2
Media Management
In FCP7, media could be located anywhere on your computer or external hard drive. Your desktop, your documents folder, anywhere. An editor could keep media very organized on an external disk... or could ignore organization and import media from any number of locations.
When capturing or transcoding, an editor would have to set a scratch disk in which to place the media that was coming in. They have the freedom to save the scratch disk anywhere on a drive. The scratch disk is a global setting and not tied to a specific project. So if multiple editors are accessing the same machine but for different projects, you could easily end up saving the footage of one project into the scratch disk of another project. (This is an area that Adobe Premiere has a leg up on FCP7. The scratch disk is set when you create a new project. The scratch disk settings remain project specific no matter how many users are launching Adobe Premiere.)
Sometimes when a project becomes large and complex, media might get saved several folders deep on a drive. If any of this media gets thrown offline, sometimes FCP7 has a difficult time reconnecting back to it automatically.
Labels:
comparison,
editing,
fcpx,
final cut pro 7,
final cut pro x,
workflow
Tuesday, October 15, 2013
Lost In Transition: Key Differences Between 7 and X - Part 1
Editors expected a Final Cut Pro 8. There had been little reason to expect that Apple would radically and fundamentally change its flagship professional editing program. Editors expected the same software, only better.
Then Apple decided to re-write the code from scratch. In doing so, it decided to take its NLE in a vastly new direction.
What follows is what I think are some of the key differences between Final Cut Pro X and Final Cut Pro 7. These aren't the only differences between the programs that one could list. Also, there are lots of features that were not a part of X when it was first released that have since been added back or updated. The differences I'm going to cover are more fundamental and will always be what separates X from its forebear.
Why make a compare/contrast list two and a half years after X's release? Because not every FCP7 editor has decided whether to add X to their utility belt, let alone try X at all. There may be some who are still curious about how different X is, and there may even be more who sat down for five minutes with it who don't know what the F is going on.
Labels:
comparison,
editing,
fcpx,
final cut pro 7,
final cut pro x,
workflow
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